LBA 2 was also the third game created under the label of Adeline Software International. The game is a sequel to Little Big Adventure (also known as Relentless: Twinsen's Adventure). LBA 2 sold over 300,000 copies worldwide. In July 1997, both Electronic Arts and Virgin Interactive Software re-released LBA 2 - Virgin Interactive Software doing so under the name of " Twinsen's Odyssey". It was later re-released by Activision in June 1997 in North America under the name Twinsen's Odyssey. We can only hope the remake does it justice.Little Big Adventure 2 is a 1997 adventure game developed by Adeline Software International and published by Electronic Arts. While it no longer looks like a technological masterpiece, its story and charm have never lost their shine. Little Big Adventure was a powerhouse that didn't quite get the recognition it deserved back in its day. The creative team behind the technology of the project could serve as the basis for a brand new chapter in the saga. Talk of a third entry in the series has appeared on internet forums and fan sites for some years, but there's a good chance it could become a reality should the upcoming Little Big Adventure prove a success. The sequel is also available through GOG and has been rumoured for reissue via other online storefronts. The follow-up retained most of the core mechanics of its predecessor, adding alternating camera angles to the overworld, new planets to explore and an auto-save feature. The game was reissued via online retro storefront GOG last year, and it was recently announced that a remake for current generation hardware is in the works.Ī sequel, Little Big Adventure 2, was released as a PC-exclusive in 1997. A dedicated fanbase still resides online, and it's had much to celebrate recently. The orchestra soundtrack was composed by Philippe Vachey, who laid down some memorable scores that still sound impressive today.Īlthough the game sold more than 400,000 copies worldwide upon release and was ported to the Sony PlayStation some years later, it is more of a cult title today. It featured 3D polygons against 2D hand-drawn environments, a technique Reynal pioneered with Alone in the Dark. Although it bordered on goofy at times, few titles around in its day could rival its scope, and the sound and visuals were among the best the genre had seen. Little Big Adventure was a game ahead of its time. Once a region had been unlocked, the player could visit it at will, and there were some side quests to encourage off-the-beaten-track exploration. Free-roaming across Twinsun was allowed to an extent. Throughout the game, you'd explore towns and cities, interact with a variety of character, trek across deserts and icy wastelands, and pillage temples. Twinsen's primary weapon was a glowing orb that could be hurled at clones and other foes. There was Aggressive for unarmed combat, Athletic for when a swift getaway was called for, Discreet for stealth, and Normal. Little Big Adventure's gameplay was based around 'behaviour modes' that the player switched between depending on how they needed to interact with the in-game world. After escaping from his prison, Twinsen must embark on a globe-trekking quest to fulfil an ancient prophesy and defeat Funfrock. The player took control of a Quetch named Twinsen, who was imprisoned in an asylum for having prophetic dreams about the end of the world. Twinsun was under the occupation of the evil dictator Dr Funfrock, who seized power by developing cloning technology to build an army, and teleportation to dispatch it around the world. It was populated by four bizarre races - anthropomorphic elephants called Grobos, humanoid Rabbits known as Rabbibunnies, odd spherical beings called Spheros, and the Quetchs, who were essentially humans with heads shaped like watermelons. Little Big Adventure took place against the sci-fi fantasy backdrop of the planet Twinsun, a world orbited by two suns with a polar region running along its equator. Little Big Adventure may not be one of the best known PC games of the 1990s, but it was regarded as a masterpiece, a prime example of strong storytelling, and an under-appreciated gem.ĭeveloped by Sebastien Viannay, Didier Chanfrey and Alone in the Dark mastermind Frederick Reynal at Adeline Software International in 1994, the game, known as Relentless: Twinsen's Adventure in some territories, was a real-time pseudo-3D isometric action-adventure with Super VGA visuals, full motion video and an orchestral soundtrack. First released: PC (1994), PlayStation (1996)
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